October 27, 2015

Virtual Reality

With the launch of Google Cardboard-based, head-mounted devices and the $99 GearVR estimated to surpass 5 million units in 2016, there is an increased need for input modalities that effectively support smartphone-based virtual reality. AirPointr’s natural motion input allows users to control devices with no additional hardware required. What’s more, it works with Unity and Android development environments that are commonly used for GearVR and Cardboard applications.

Samsung GearVR